Scar Engine

The Scar Engine is a game engine developed by NINE100 Studios for multiple games. It was originally created for use with the Eternal Terror series.

Scar Engine
The Scar Engine is primarily used for third-person games such as Eternal Terror and Schism. Utilizing Havok Physics, the engine is able to provide a high polygon count, rendering realistic models of characters, environments and objects. The eighth generation of video game consoles has allowed for even more detail.